// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

// IWYU pragma: private, include "PreImportedSoundFactory.h"

#ifdef RUNTIMEAUDIOIMPORTEREDITOR_PreImportedSoundFactory_generated_h
#error "PreImportedSoundFactory.generated.h already included, missing '#pragma once' in PreImportedSoundFactory.h"
#endif
#define RUNTIMEAUDIOIMPORTEREDITOR_PreImportedSoundFactory_generated_h

#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS

// ********** Begin Class UPreImportedSoundFactory *************************************************
RUNTIMEAUDIOIMPORTEREDITOR_API UClass* Z_Construct_UClass_UPreImportedSoundFactory_NoRegister();

#define FID_Polygon_RuntimeAudioImporter_HostProject_Plugins_RuntimeAudioImporter_Source_RuntimeAudioImporterEditor_Public_PreImportedSoundFactory_h_21_INCLASS_NO_PURE_DECLS \
private: \
	static void StaticRegisterNativesUPreImportedSoundFactory(); \
	friend struct Z_Construct_UClass_UPreImportedSoundFactory_Statics; \
	static UClass* GetPrivateStaticClass(); \
	friend RUNTIMEAUDIOIMPORTEREDITOR_API UClass* Z_Construct_UClass_UPreImportedSoundFactory_NoRegister(); \
public: \
	DECLARE_CLASS2(UPreImportedSoundFactory, UFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/RuntimeAudioImporterEditor"), Z_Construct_UClass_UPreImportedSoundFactory_NoRegister) \
	DECLARE_SERIALIZER(UPreImportedSoundFactory)


#define FID_Polygon_RuntimeAudioImporter_HostProject_Plugins_RuntimeAudioImporter_Source_RuntimeAudioImporterEditor_Public_PreImportedSoundFactory_h_21_ENHANCED_CONSTRUCTORS \
	/** Deleted move- and copy-constructors, should never be used */ \
	UPreImportedSoundFactory(UPreImportedSoundFactory&&) = delete; \
	UPreImportedSoundFactory(const UPreImportedSoundFactory&) = delete; \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPreImportedSoundFactory); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPreImportedSoundFactory); \
	DEFINE_DEFAULT_CONSTRUCTOR_CALL(UPreImportedSoundFactory) \
	NO_API virtual ~UPreImportedSoundFactory();


#define FID_Polygon_RuntimeAudioImporter_HostProject_Plugins_RuntimeAudioImporter_Source_RuntimeAudioImporterEditor_Public_PreImportedSoundFactory_h_18_PROLOG
#define FID_Polygon_RuntimeAudioImporter_HostProject_Plugins_RuntimeAudioImporter_Source_RuntimeAudioImporterEditor_Public_PreImportedSoundFactory_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_Polygon_RuntimeAudioImporter_HostProject_Plugins_RuntimeAudioImporter_Source_RuntimeAudioImporterEditor_Public_PreImportedSoundFactory_h_21_INCLASS_NO_PURE_DECLS \
	FID_Polygon_RuntimeAudioImporter_HostProject_Plugins_RuntimeAudioImporter_Source_RuntimeAudioImporterEditor_Public_PreImportedSoundFactory_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


class UPreImportedSoundFactory;

// ********** End Class UPreImportedSoundFactory ***************************************************

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Polygon_RuntimeAudioImporter_HostProject_Plugins_RuntimeAudioImporter_Source_RuntimeAudioImporterEditor_Public_PreImportedSoundFactory_h

PRAGMA_ENABLE_DEPRECATION_WARNINGS
