// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "RuntimeAudioImporterEditor/Public/PreImportedSoundFactory.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodePreImportedSoundFactory() {}
// Cross Module References
	RUNTIMEAUDIOIMPORTEREDITOR_API UClass* Z_Construct_UClass_UPreImportedSoundFactory();
	RUNTIMEAUDIOIMPORTEREDITOR_API UClass* Z_Construct_UClass_UPreImportedSoundFactory_NoRegister();
	UNREALED_API UClass* Z_Construct_UClass_UFactory();
	UPackage* Z_Construct_UPackage__Script_RuntimeAudioImporterEditor();
// End Cross Module References
	void UPreImportedSoundFactory::StaticRegisterNativesUPreImportedSoundFactory()
	{
	}
	IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UPreImportedSoundFactory);
	UClass* Z_Construct_UClass_UPreImportedSoundFactory_NoRegister()
	{
		return UPreImportedSoundFactory::StaticClass();
	}
	struct Z_Construct_UClass_UPreImportedSoundFactory_Statics
	{
		static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
		static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
		static const UECodeGen_Private::FClassParams ClassParams;
	};
	UObject* (*const Z_Construct_UClass_UPreImportedSoundFactory_Statics::DependentSingletons[])() = {
		(UObject* (*)())Z_Construct_UClass_UFactory,
		(UObject* (*)())Z_Construct_UPackage__Script_RuntimeAudioImporterEditor,
	};
	static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPreImportedSoundFactory_Statics::DependentSingletons) < 16);
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UPreImportedSoundFactory_Statics::Class_MetaDataParams[] = {
		{ "Comment", "/**\n * Factory for pre-importing audio files. Supports all formats from ERuntimeAudioFormat, but OGG Vorbis is recommended due to its size and quality balance\n */" },
		{ "IncludePath", "PreImportedSoundFactory.h" },
		{ "ModuleRelativePath", "Public/PreImportedSoundFactory.h" },
		{ "ToolTip", "Factory for pre-importing audio files. Supports all formats from ERuntimeAudioFormat, but OGG Vorbis is recommended due to its size and quality balance" },
	};
#endif
	const FCppClassTypeInfoStatic Z_Construct_UClass_UPreImportedSoundFactory_Statics::StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UPreImportedSoundFactory>::IsAbstract,
	};
	const UECodeGen_Private::FClassParams Z_Construct_UClass_UPreImportedSoundFactory_Statics::ClassParams = {
		&UPreImportedSoundFactory::StaticClass,
		nullptr,
		&StaticCppClassTypeInfo,
		DependentSingletons,
		nullptr,
		nullptr,
		nullptr,
		UE_ARRAY_COUNT(DependentSingletons),
		0,
		0,
		0,
		0x001000A0u,
		METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPreImportedSoundFactory_Statics::Class_MetaDataParams), Z_Construct_UClass_UPreImportedSoundFactory_Statics::Class_MetaDataParams)
	};
	UClass* Z_Construct_UClass_UPreImportedSoundFactory()
	{
		if (!Z_Registration_Info_UClass_UPreImportedSoundFactory.OuterSingleton)
		{
			UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPreImportedSoundFactory.OuterSingleton, Z_Construct_UClass_UPreImportedSoundFactory_Statics::ClassParams);
		}
		return Z_Registration_Info_UClass_UPreImportedSoundFactory.OuterSingleton;
	}
	template<> RUNTIMEAUDIOIMPORTEREDITOR_API UClass* StaticClass<UPreImportedSoundFactory>()
	{
		return UPreImportedSoundFactory::StaticClass();
	}
	DEFINE_VTABLE_PTR_HELPER_CTOR(UPreImportedSoundFactory);
	UPreImportedSoundFactory::~UPreImportedSoundFactory() {}
	struct Z_CompiledInDeferFile_FID_HostProject_Plugins_RuntimeAudioImporter_Source_RuntimeAudioImporterEditor_Public_PreImportedSoundFactory_h_Statics
	{
		static const FClassRegisterCompiledInInfo ClassInfo[];
	};
	const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_RuntimeAudioImporter_Source_RuntimeAudioImporterEditor_Public_PreImportedSoundFactory_h_Statics::ClassInfo[] = {
		{ Z_Construct_UClass_UPreImportedSoundFactory, UPreImportedSoundFactory::StaticClass, TEXT("UPreImportedSoundFactory"), &Z_Registration_Info_UClass_UPreImportedSoundFactory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPreImportedSoundFactory), 404694659U) },
	};
	static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_RuntimeAudioImporter_Source_RuntimeAudioImporterEditor_Public_PreImportedSoundFactory_h_3929897016(TEXT("/Script/RuntimeAudioImporterEditor"),
		Z_CompiledInDeferFile_FID_HostProject_Plugins_RuntimeAudioImporter_Source_RuntimeAudioImporterEditor_Public_PreImportedSoundFactory_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_RuntimeAudioImporter_Source_RuntimeAudioImporterEditor_Public_PreImportedSoundFactory_h_Statics::ClassInfo),
		nullptr, 0,
		nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
